The VK 72.01 (K) is a German tier 10 premium heavy tank



A superheavy tank with rear placement of the turret. Developed by the Krupp company. A new vehicle was to have stronger armament and enhanced armor compared to the VK 70.01. Existed only in blueprints.

Also known as the "Failowe", the VK 72.01 (K) was awarded to the 3,000 players who amassed the most Fame Points in the Second Clan Wars Campaign. Making it became one of the rarest tank in the game.


The VK 72.01 (K)'s stats was reworked in 9.17.1 patch. making its stats was nearly identical to Pz.Kpfw. VII, but still kept the E 100's 15 cm Kw.K. L/38 as its main armament.

Pros and Cons

Pros:
- Insane frontal and strong turret face that identical to Panzer VII

- Same as Panzer VII, its lower plate can withstand most of regular shots even when not angled

- Good HP pool (2500)

- Although its speed is decreased after 9.17.1, it's still decent for its weight

- The rear-mounted turret and decent side armor makes sidescraping a viable option

- High damage-per-shot


Cons:
- Quite low damage-per-minute and long reload time

- Poor accuracy and aim time

- Reloads slower than the comparable E-100, despite using the same gun, Poor gun depression

- As shared the same armor layouts with Panzer VII, it had the same weakspots that will exposed when sidescraping or angling

- The lack of a second Loader position makes it incompatible with either E-100's or Maus' Crew, making it a troublesome trainer at best.


Performance

As it is decently fast for a German tier 10 Heavy tank its best to utilize this by claiming a choke point and start sidecraping. This tank is a beast when you minimize your total area that's exposed to enemy fire. The VK, like many other tier X heavies, does not have good side/rear protection and is as vulnerable as any to flanking; with its slow turret traverse pushing too far ahead can be very dangerous. The VK works best in a defensive capacity or by working in concert with other tanks while pushing down a lane. With an even slower rate of fire than the other 150mm-armed heavy, the E-100, the VK7201 usually will not win a damage-per-minute contest and probably responds best to peek-a-boom style play.

The gun depression on the VK is not terrible despite being a rear-turreted tank, and with the excellent turret face, the VK can be quite decent at using slight variations in terrain to create impromptu hull-down fighting locations which relocating between areas of better cover.